With Unity 3.5, I've done a test with the following settings Android SDK version = 3.0 Device Filter = x86 and Armv6 with VFP (tried both) Graphics Level = OpenGL ES 2.0 Optimization =. I've tried different settings from Unity (even different versions of Unity, namely Unity 3.4.1 and Unity 3.5). The guide works if you run the app on an AVD other than the Google TV emulator. I've also tried getting the code from unity's Temp/StagingArea folder and bringing that to Eclipse (in Ubuntu) and running it with the emulator (following this) but this doesn't work either. apk built by unity on to the Google TV emulator doesn't work. ![]() ![]() I've tried various things without much luck yet. I'm trying to run a Unity built android app on Google TV.
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